About

UnBound is an experiment in making art and history accessible through interactive 3D. What began with public sculptures in Fergus Falls has grown into a way of showing how local stories can live online in forms that feel immersive, playful, and easy to share. This work is meant to spark ideas about what might be possible in your own community, whether you’re curious about the people who shaped it, interested in bringing a similar project to life, or looking for ways to keep this one thriving.

UnBound exists thanks to the people and partners who opened doors, shared knowledge, and championed community art.

Otter Tail Historical Society Logo

Otter Tail County
Historical Society

Shared resources, materials, and insights that grounded the project in local history and helped connect the digital work to community heritage.

Lake Region Art Council logo. LRAC is based in Fergus Falls Minnesota

Lake Region Arts Council

Provided Legacy funding support, making it possible to bring this experimental project to life and keep it accessible to the public.

Fergus Falls Public Library Logo

Fergus Falls Public Library

Opened its doors to host workshops for youth and adults, offering space, support, and a welcoming environment for community learning.

Naomi Ramona Schliesman Artist Consultant Logo

Artist Consultant
Naomi Schliesman

Offered mentorship, creative guidance, and steady encouragement, shaping both the vision and the execution of UnBound.

City of Fergus Falls Logo

City of Fergus Falls

Through former City Planner Gordon Hydukovich and current Community Development Manager Klara Beck, offered historical context and perspective on how these statues came to be, helping connect the story of public art to civic decision-making.

Black and white photo of Lee Smalt as a headshot

About the Creator

UnBound was designed and developed by Lee Smalt, a motion designer and technical director based in Fergus Falls, Minnesota. Lee’s work explores how emerging digital tools can bring new life to local history and public art. With a background in design, motion, and community engagement, he focuses on building interactive experiences that connect people to place in unexpected ways.